MacTalk



Quantum Leaps for Mac Gaming


As a service to our readers, Austin Axis Monthly is offering the text of recent Mac Talk programs originally broadcast on radio station KGSR.


Craig Negoescu: Hi, I'm Craig Negoescu

Andy Cass: And I'm Andy Cass

Both: And this is Mactalk.

AC: Today we're going to talk about America's hottest new gaming system ...

CN: The Sony Playstation?

AC: No.

CN: The Sega Saturn?

AC: Uh-Uh ...

CN: The Nintendo Gameboy?

AC: Negatory, O Clueless One. I'm talking about your Mac.

AC: Before you start complaining about how there aren't any cool games for the Mac like for the DOS machines out there, take heed! Apple has begun a full-court press to get DOS and Windows game developers back on board with their latest titles. ...

CN: Soon, you will be seeing such PC hits as Dark Forces, Doom2, X-Wing, and many others arriving for the Macintosh platform. Many of these titles will take advantage of the superior graphic and speed capabilities of the Power Macintosh platform.

AC: The PC world is beginning to catch up to the Macintosh graphics and plug and play capabilities, and powerful new tools are available to make development for both much easier.

CN: Well, since we've seen the Mac get cloned, it was only natural that someone would try to get in on the multi-billion dollar home game machine market,Mac-style.

AC: The newest gaming-specific clone of the Mac packs a quad-speed CD drive, a blazing fast PowerPC processor, upgradeable RAM, and 16-bit video and audio. Titles created for the Mac can be used with minor modifications to the developer, so many titles will be available when it ships. Options will include a hard drive, floppy drive, and MPEG board for playing back movies from CD-ROMS. How much would you pay for all this?

CN: $1,599?

AC: Wrong-o. The Bandai Power player goes for a mere $500.

CN: A $500 Power Macintosh? Hard to believe. Expect the Power player to be out this fall along with all the other 64-bit game machines.